Steps of Edoras (7U334)

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King's Tent (7U335)

Steps of Edoras (7U334) is a King Block Site from the Return of the King set.

Collection Info
Title Steps of Edoras
Unique No
Collectible Yes
Set 7 - Return of the King
Rarity U - Uncommon
Card Number 334
Language EN - English
Revision 0
Gameplay Info
Playable Yes
Culture Site
Side None
Card Type Site
Site Style Standard
Site Number 1
Block King
Arrow Direction Left
Sanctuary No
Game Text Each companion is defender +1 until the end of the turn.
Translations
DE - German
Card Name Treppen in Edoras
Game Text Alle Gefährten sind Verteidiger +1 bis zum Ende des Zuges.
FR - French
IT - Italian


Technical Info
Wiki Base Card ID LOTR-EN07S334.0
TLHH ID LOTR07334
GEMP ID 7_334
LOTRO Hex ID 6E 10 AD 06
LOTRO Image ID 07_334


Strategy[edit]

Like most versions of site 1 in King Block, Steps of Edoras has very weak gametext. It's unlikely to have any effect at all on most games. If your deck can benefit at all from one of the stronger sites, like Dunharrow Plateau (7U329) , Rohirrim Road (7U332) , or Sleeping Quarters (7U333) , it's probably a good idea to run one of those instead, even in a deck chiefly focused on Gondor companions.

It seems like it should do more. Defender is usually a strong effect, and it lasts until the end of the turn, which could go as far as site 3 if you double move. The reason it has so little impact is that most decks cannot swarm effectively at low site numbers due to roaming penalties. As long as you're careful not to flood too badly and do not accidentally give away initiative going into Rohirrim Camp (7U336) , few swarm decks are going to try very hard to play a swarm of minions at site 2 or 3.

It's not that Steps of Edoras is a bad or rarely-played card. You have to play something at site 1, after all. It's just very low-impact.

Strengths and Weaknesses[edit]

Favorable to...[edit]

  • Weakly favorable to any deck with a Gondor companion with decent strength.

Unfavorable to...[edit]

  • Swarm Shadows, although this is a very weak effect as well. Most swarm decks will not try very hard to swarm at sites 2 or 3.